Allegro.pas 4.4Introduction Units Class Hierarchy Classes, Interfaces, Objects and Records Types Variables Constants Functions and Procedures Identifiers Examples, tools and demo game
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All Units
al3D |
Sofware-based 3D routines. |
alBase |
Base definitions to interface with Allegro dynamic module. |
alBlend |
Truecolor transparency. |
alDrv |
Defines structs and variables used internally by Allegro and the add-ons. |
alFile |
Data files and low-level packed file. |
alFixed |
Fixed point math routines
Allegro provides some routines for working with fixed point numbers, and defines the type AL_FIXED to be a signed 32-bit integer. |
alFlic |
FLIC movie routines. |
alGUI |
GUI routines
Allegro contains an object-oriented dialog manager, which was originally based on the Atari GEM system (form_do() , objc_draw() , etc: old ST programmers will know what we are talking about :-) You can use the GUI as-is to knock out simple interfaces for things like the test program and setup utility, or you can use it as a basis for more complicated systems of your own. |
Allegro |
Allegro core. |
alUnicode |
Unicode support routines. |
alUNIX |
UNIX and Linux specific stuff. |
alVGA |
256-color special effects. |
alWin |
Windows specific stuff. |
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