Allegro.pas - News

Allegro.pas is a wrapper to allow Pascal language to use the Allegro game programming library to create your own games in good old Pascal or the modern Object Pascal programming languages.  Read more details on the introductory page.


Last modified: 25/07/2015 10:07

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Next release

(25/07/2015 10:07)

I was planning a new release, the 4.4.5 . I think it will be a "beta" or a "release candidate", not sure. Right now I'm working on the new GUI add-on, as it would be the base for the GUI add-on for version 5 too. I'm not sure, but I want also to add more MIDI and sound support (streaming), as well as another game demo that would be ported to version 5 on the future, but it may be a lot of work. Anyway, SourceForge is working on the severver and SVN and download doesn't work right now.

Still working

(13/01/2015 01:01)

I know, not news, no releases... But I'm working on it.

I was working in a new GUI system, using Object Pascal classes. Currently it's an add-on but I think it should replace the current ugly GUI system.

Also I'm aware of some bugs and new stuff and improvements.

I have not a release date, but I hope it will be in few months.


New member in team

(15/09/2014 05:09)

A new member joins to the Allegro.pas developer team. Gregor A. Cieslak, who yet created a fork to add Delphi support to Allegro.pas 5. You may remember him from previous messages. He will be responsible of main development of version 5, while I'll be responsible of maintain version 4.4 and (of course) help him with version 5.

Also, I've updated both Feature Requests and Bugs. We'll try to keep it up to date, so you'll have a way to see what's moving in the project.

Working on version 5.alpha2

(17/06/2014 05:06)

That's it. I'm working on next version of Allegro.pas.

This new version should be Delphi compatible (Delphi 6 and up or so) thanks the help of Gregor A. Cieslak who did a fork that I'm now trying to merge with the new one. You can download and test his work at .

The new version will have more examples too and some bugfixes (I hopw).

It has no ETA. At the moment you can get the updates from SVN (

Amazing Tetris

(22/07/2013 09:07)

Lars Sonnen, Matthias Müller, Michael Willems and Markus Wall have published a new Tetris clone named Amazing Tetris. Of course, it uses Allegro.pas. They created it as a Computer Science project for school, and they helped testing and providing the OGG/Vorbis loader for Allegro.pas that I added as an add-on to the library.

You can download the game from RPGHacker's web site. I'ts compiled for Windows, but I've tested it on Linux using WineHQ and it does work (with a small glitch).

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