Classes, Interfaces, Objects and Records
Functions and Procedures
Contains the common information about events.
An ALLEGRO_COLOR structure describes a color in a device independant way.
Contains display events information.
An ALLEGRO_EVENT is an union of all builtin event structures, i.e.
An event source is any object which can generate events.
A structure containing function pointers to handle a type of "file", real or virtual.
A handle identifying any kind of font.
Contains the joystick events information.
Contains the keyboard events information.
Holds a "snapshot" of keyboard.
Users who wish to manually edit or read from a bitmap are required to lock it first.
Used to define the memory management functions.
A structure that defines how to create a complete menu system.
Contains the mouse events information.
Stores mouse state.
Represents a sample being played via al_play_sample.
Opaque type which is passed to al_store_state/al_restore_state.
Represents a timeout value.
Contains the timer events information.
Contains the touch input events information.